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[Summer 2026] Software Engineer, Community Apprenticeship - Intern

Roblox

San Mateo, CA, United States (San Mateo, CA) Remote permanent

Posted: March 6, 2026

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Quick Summary

Join our team as a Software Engineer for the Community Apprenticeship Intern program.

Job Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Community Apprentice - Software Engineer Intern, you will work on the Lua-based systems and infrastructure that power the Roblox client and studio applications. You'll be part of a world-class team that is revolutionizing the entertainment industry and empowering millions of players worldwide. During this 12-week apprenticeship, we'll support you as you tackle the hardest problems in tech today – distributed systems, real-time communication, 3D co-experience, extensive data processing, social networking, rendering, physics.

You Have:

• Proficiency with Lua/Luau and building on Roblox

• Passion for contributing to the Roblox development community

• Excitement for building both Lua/Luau-based libraries, foundational layers, and user interfaces

• No serious or recent moderations incidents and are at least 18-years old

You Will:

• Design, code, test, and debug features in the Lua-based layers of the Roblox client and studio applications

• Ship code to production and improve the Roblox ecosystem "from the inside"

• Report to a team that owns an important area of the Lua-based Roblox front-end stack.

Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time. You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual hourly rate could fall outside of this expected range. This pay range is subject to change and may be modified in the future. Please note that not all benefits shown on this page are applicable to internship opportunities.

Hourly Pay Range
$62—$62 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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