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Senior Build Engineer

Lighthouse Games

Royal Leamington Spa, England, United Kingdom Hybrid permanent

Posted: December 2, 2025

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Quick Summary

We are looking for a Senior Build Engineer to join our team at Lighthouse Games in Leamington Spa, a new AAA studio.

Job Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Senior Build Engineer, you will be instrumental in streamlining our build and release processes, enabling our development teams to work efficiently and deliver high-quality games on time. Leveraging your expertise in build automation, continuous integration (CI), and deployment pipelines, you will architect and maintain robust build systems that support the complex needs of our game development projects. With a focus on scalability, reliability, and performance, you will lead initiatives to improve build infrastructure, implement best practices, and empower our teams to achieve their creative visions.

Key Duties Include

• Working alongside the Lead Build Engineer to design, implement, and maintain our build and release pipelines, ensuring efficient and reliable build processes from development to deployment.

• Collaborate with development teams to understand build requirements, identify bottlenecks, and propose solutions to optimize build times and resource utilization.
• Automate build, testing, and deployment workflows using industry-standard tools and technologies, such as Jenkins, GitLab CI/CD, and Docker.
• Establish and enforce best practices for version control, branching strategies, and release management, maintaining consistency and stability across multiple projects and repositories.
• Manage build infrastructure, including build servers, version control systems, and artifact repositories, and implement monitoring and alerting to ensure system health and availability.
• Mentor and guide junior engineers, providing technical leadership and fostering a culture of continuous improvement and knowledge sharing within the team.


Requirements:
• Extensive experience as a Build Engineer or similar role in the gaming industry, with a proven track record of designing and implementing scalable build systems for large-scale game projects.

• Proficiency in scripting and automation using languages such as Python, PowerShell, or Bash.
• Strong knowledge of build tools and version control systems, including Git, Perforce, and SVN.
• Experience with continuous integration and deployment pipelines, CI/CD tools, and configuration management (e.g., Jenkins, GitLab CI/CD, Ansible).
• Familiarity with containerization technologies (e.g., Docker, Kubernetes) and cloud platforms (e.g., AWS, Azure) is a plus.
• Excellent problem-solving skills and attention to detail, with the ability to troubleshoot complex build issues and optimize build performance.
• Effective communication and collaboration skills, with the ability to work closely with cross-functional teams and drive initiatives to completion.
• Passion for gaming and a deep understanding of the game development process, with a desire to contribute to the success of exciting game projects.


Benefits:
• 25 Days Holiday, plus 1 day for your birthday
• Studio Shutdown between Christmas and New Year
• Discretionary Bonus Scheme
• Private Pension Scheme
• Private Healthcare
• Health and Well-Being Benefits
• Dental Care
• Optical treatments
• Mental Health Support

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