Visual Development Artist
Confidential
Posted: March 4, 2026
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Quick Summary
As a Visual Development Artist at Framestore, you will work on the creative side of visual effects in film and television, collaborating with directors and producers to design, plan, and create images.
Required Skills
Job Description
The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
The Visual Development Artist helps to reduce the number of iterations in more expensive departments in the Film division by producing effective images or sequences that will help to answer creative questions on asset designs and builds (characters, props, vehicles, environments, fx) or help to define shot moods. The rendering should be generated from the available elements for that shot/asset (renders, models, etc...) when possible, in the aim of accelerating the incorporation of the creative notes into the actual asset/shot builds.
What you’ll do:
• Working closely with the HOD, supervisors and clients to provide efficient and photorealistic imagery while building assets and scenes, using both 2D and 3D packages and helping to answer creative and technical questions during asset/shot/sequence development
• Helping supervisors sell their vision for an asset/shot/sequence to clients by coming up with original designs, ideas and good visual references
• Keen to help others, either for technical or artistic questions
• Working on tight deadlines with frequent outputs when necessary
• Working to get approvals on looks quickly to give time for the downstream departments to achieve these looks through proper builds
• Working closely with other departments and HODs to make sure they can incorporate in the full builds everything they can from the visual development process