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Technical Designer (6-month contract)

Blackbirdinteractive

Vancouver, BC, Canada Remote permanent

Posted: April 27, 2026

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Quick Summary

We are looking for a Technical Designer to join our growing studio and work on a wide range of projects

Job Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for a Technical Designer to join our growing studio. We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game.

Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content? If so, this role could be for you!


Responsibilities:

Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.


Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.


Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints


Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully


Requirements:

A minimum of 5 years in game development, with at least 2 years of Technical Design experience


Confidence and familiarity with modern text based scripting languages


Shipped at least one product, ideally an exploration and/or horror game


Self direction and a proven ability to thrive in a highly dynamic and technical environment


Strong interdisciplinary collaboration skills, including verbal and written skills


Pluses:

Experience developing or playing games with a cooperative gameplay focus


An innovator's heart, keen to create brand new things that haven't been done before


A love of contributing to high quality, rich gameplay experiences


Experience playing modern horror exploration games


Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)

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