Technical Artist
Confidential
Posted: April 15, 2026
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Quick Summary
The Technical Artist is responsible for creating visually stunning and engaging graphics and animations for various projects, utilizing a range of software and techniques to deliver high-quality visuals to meet the needs of our clients.
Required Skills
Job Description
Future Opportunities – Join Our Talent Pool
At Streamline Studios, we are always on the lookout for exceptional talent to join our team. While we are not actively hiring for this role at the moment and do not have an immediate vacancy, we recognize that our industry is fast-growing, and the right opportunities can arise at any time.
By submitting your application, you acknowledge that we may not reach out to you immediately. However, when a suitable opportunity becomes available, we will review applications and contact you should your skills and experience align with our needs.
If you're interested in being considered for future opportunities and want to be part of our talent pool, we encourage you to submit your information. We appreciate your interest in Streamline Studios and look forward to connecting when the time is right!
About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.
We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.
Streamline Values
Responsibility
We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
Accountability
We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
Discipline
Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
Hard Work and Teamwork
We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
Communication
Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
Mastery
Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
Curiosity and Continuous Learning
The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description
Reporting to the Creative Director. From Materials to Tools development, we have multiple projects that could use the talents of a well-rounded, multi-tasking tech wizard. Help us unite our art and development into fantastic, compelling experiences.
Delivering excellence
Help define the technical quality standards, overseeing the development of art pipelines
Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects
Create and maintain technical documentation
Able to independently tackle technical tasks with close to no supervision
Assist in the technical evaluation of new incoming project
Communication
Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives
Team and personal development
Stays current on industry-standard content creation tools and techniques
Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
Guide other art team members in solving day-by-day production issues
Assist in game profiling and generating report to help content creators get their assets within budget
Requirements
Hands-on experience with game engines (e.g. UE5, Unity3D, etc.)
Good verbal and written communication skills catering to engineers and artists as needed
Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis
Note: This role is offered on a freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables.