Technical Artist (Frostpunk 1886)
Confidential
Posted: March 24, 2026
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Quick Summary
Create high-quality materials and shaders in UE5, build and maintain tools, and help optimize the final product.
Required Skills
Job Description
We are looking for a Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886. You will work closely with artists and programmers, build shaders and tools in UE5, and help keep assets optimized and production-ready.
Responsibilities
• Create high-quality materials and shaders in UE5.
• Build and maintain Blueprint- and code-based tools for the art team.
• Create and update documentation for tools, workflows, and engine limitations.
• Help with optimization, profiling, and debugging in the final product.
• Work with Art Leads, Technical Directors, programmers, and QA to make sure assets meet technical requirements.