Staff Software Engineer, Autonomy Compute Platform
Bedrock Robotics
Posted: July 16, 2025
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Required Skills
Job Description
The Role
The Onboard Infrastructure team is responsible for the base platform software and middleware running on our onboard computer and safety controller. From board bring-up through application development, we build our entire stack in Rust.
We are looking for a Senior or Staff Software Engineer to join our team to architect, develop, and optimize the base software for our onboard autonomy computer, ensuring our autonomy stack has a secure, deterministic, and highly optimized foundation to run on.
In this role, you will:
• Architect and maintain the embedded Linux stack for our NVIDIA Jetson platform, including board bring-up, kernel configuration, and OS customization.
• Develop and optimize low-level drivers, including for high-bandwidth sensors such as cameras and lidars, ensuring low-latency and low-overhead data ingestion.
• Implement system services such as OTA software updates, secure provisioning, telemetry, and system health monitoring.
• Manage the Linux userspace configuration, covering device management, network management, process management, and time synchronization.
• Optimize system performance across CPU and GPU resources, leveraging CUDA for acceleration.
• Harden the platform for mixed-criticality real-time workloads using Preempt-RT, process isolation, and security best practices.
Required Qualifications
• 8+ years of embedded Linux experience working with robotics, autonomous, or high-performance embedded systems.
• Expert knowledge of Linux systems programming, with a solid understanding of the kernel, device drivers, and hardware interfaces.
• Strong expertise with Linux services and userspace management, including systemd, udev, networkd, and shell scripting.
• Strong proficiency in C, C++, or Rust, with a willingness and excitement to work primarily in Rust.
• Track record of technical leadership: leading projects, driving design decisions, mentoring others, and working effectively across teams.
Preferred Qualifications
• Experience with the NVIDIA Jetson ecosystem (Jetpack)
• Professional experience developing in Rust for embedded Linux environments.
• Background in robotics or autonomous vehicles, including experience optimizing sensor pipelines using CUDA.
• Knowledge of real-time Linux (PREEMPT_RT) and tuning mixed-criticality systems for deterministic performance.
• Experience building and maintaining custom Linux distributions using Yocto/OpenEmbedded.