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Software Engineer (On Site - Guadalajara based)

Aofl

Guadalajara Jalisco permanent

Posted: April 13, 2026

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Quick Summary

Software Engineer at Age of Learning provides technical expertise in developing engaging and effective educational software solutions.

Job Description

Company Overview:
Age of Learning®is the leading developer of engaging and effective Pre-K through 5th grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company’s research-based curriculum, developed by education experts, includes the award-winningABCmouse.com®Early Learning Academy, as well as the adaptive, personalized school solutions,My Math Academy®,My Reading Academy®, andMy Reading Academy Español. Having served over 50 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children.

Summary:

Age of Learning is seeking a talented Software Engineer to help build engaging, high-quality learning games and educational products for mobile platforms. In this role, you will work as part of a cross-functional Agile team to design, implement, and maintain features that are performant, reliable, and intuitive for children. You will contribute to both feature development and technical quality, collaborating closely with product, design, art, curriculum, and QA partners to deliver delightful and effective learning experiences on mobile devices. This position requires expertise in modern development frameworks, strong problem-solving skills, and the ability to create scalable and efficient software solutions that enhance the learning experience.


Responsibilities:
Mobile Development & Feature Implementation

• Design, develop, and maintain features for mobile platforms (iOS, Android, or cross-platform

frameworks).

• Write clean, maintainable, and efficient code that meets performance and memory requirements for

Mobile services & Feature implementation

• Implement UI, gameplay systems, and interactive features optimized for touch-based experiences.

• Ensure consistent behavior across a variety of devices, screen sizes, and OS versions.

Code Quality & Engineering Practices

• Follow best practices for code quality, testing, debugging, and documentation.

• Participate in code reviews, providing and receiving constructive feedback.

• Write unit and integration tests where appropriate.

• Contribute to improving codebases, reducing technical debt, and maintaining stability.

Performance & Optimization

• Identify and resolve performance issues related to CPU, memory, battery usage, and load times on

mobile devices.

• Optimize assets and systems in collaboration with art and technical teams.

• Ensure smooth animations, responsive UI, and reliable app behavior.

Cross-Functional Collaboration

• Work closely with game design, UX, art, animation, curriculum, QA, and production teams.

• Translate product and design requirements into scalable technical implementations.

• Collaborate with QA to ensure features are testable, stable, and meet quality expectations.

• Participate actively in Agile/Scrum ceremonies (planning, standups, retrospectives).

Learning-Focused Product Development

• Build features that support clear, engaging, and developmentally appropriate learning experiences.

• Ensure usability, accessibility, and child-safe interactions are considered in implementation.

• Support iteration based on playtesting, feedback, and data insights.

Continuous Improvement

• Learn and apply new technologies, tools, and best practices relevant to mobile development.

• Contribute to team knowledge sharing and technical discussions.

• Take ownership of assigned work and continuously improve execution quality.


Role Scope:
At the Software Engineer, success is measured by:

• Reliable delivery of well-scoped features on mobile platforms

• Code quality, maintainability, and performance

• Ability to collaborate effectively within a cross-functional team

• Growing independence and ownership of technical work

• Contribution to team velocity and product quality


Required Qualifications:
• 3-5 years of professional software engineering experience.

• Bilingual English and Spanish (verbal and written) in a business setting.

• Strong experience developing for mobile platforms (iOS, Android, or cross-platform such as Unity, React Native, Flutter, etc.).

• Proficiency in one or more relevant programming languages (e.g., Swift, Kotlin, C#, JavaScript, or similar).

• Solid understanding of mobile performance constraints and optimization techniques.

• Experience working in Agile/Scrum environments.

• Strong problem-solving, communication, and collaboration skills.

• Excellent attention to detail and are rigorous in self-testing code and delivering high-quality work.

• Solid understanding of the full software development life cycle, from ideation to release.


Preferred Qualifications:
• Experience with AI-powered development

• Experience in edtech products, interactive media, learning and video games.

• Experience working with live or frequently updated mobile products.

• Experience working with distributed or multidisciplinary teams.

• Passion for creating impactful learning experiences for children.

• Exposure to analytics, instrumentation, or data-informed development.


An Equal Opportunity Employer
Age of Learning, Inc. (the “Company”) is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state or local laws, regulations or ordinances.

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