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Software Engineer, Interoperability

Roblox

San Mateo, CA, United States (San Mateo, CA) Remote permanent

Posted: January 27, 2026

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Quick Summary

A Software Engineer at Roblox is responsible for designing and developing software applications for the company's platform, working closely with the development team to ensure seamless integration and high-quality results.

Job Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer on our Interoperability team, you will help build products that our artists rely on to import/export/iterate/manage 3D content in Roblox Studio. Our goal is to create solid engineering / product foundations that will enable the artists of tomorrow.

You Will:

• Work on UX for 3D Content Iteration Tooling. Primarily Lua UX with some lower level C++.

• 3D Content iteration tooling helps Artists import, export, iterate, and manage their 3D content.

• Products you will be working on include Import, Export, Re-Import, and Asset Manager.

• Be part of a tightly-knit high-performing multi-functional team consisting of a mix of Early-in-Career engineers to veteran principal engineers.

You Have:

• 1-3 years of experience developing a wide-array of software products

• An undergraduate/graduate degree in computer science, engineering or a related field.

• Proficiency in one or more programming languages such as Lua or C++

Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$153,120—$195,780 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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