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Software Engineer - DevOps and Perforce - Game Creation Tools

Electronic Arts

Location not specified

Posted: January 22, 2026

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Job Description

General Information
Locations: Madrid, Spain

Role ID
211772
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Software Engineer I - DevOps and Perforce - Game Creation Tools

Join one of EA’s most critical teams supporting development for AAA games like Battlefield, FC, and Madden. Reporting to an engineering manager, you will help support Perforce and DevOps systems and contribute to a custom-built .NET application that powers Perforce infrastructure at scale.

The ideal candidate is an early career software engineer who brings strength in one core area and exposure to the others, with strong Linux command line skills as a foundation. This may be someone with dot net development experience and exposure to DevOps and source control who is interested in growing deeper into infrastructure and automation, or someone with DevOps experience and exposure to source control and dot net who is eager to take on more software development and coding responsibilities. You will contribute across source control operations, automation, CI and CD, hybrid infrastructure, user support, and log analysis while supporting developers, artists, and tools teams working on EA’s biggest franchises.

What You Will Do

Support Perforce Helix Core environments including commit servers, edge servers, replication, and streams
Troubleshoot sync issues, changelists, stream access, queues, and basic replication delays
Support developers, artists, and tools teams with source control workflows and issue resolution
Analyze Perforce logs and infrastructure telemetry to diagnose and resolve system issues
Support and maintain Linux servers across VM, bare metal, and cloud environments using the Linux command line
Automate systems using Ansible or similar tools
Contribute to CI and CD pipelines for internal tooling and game teams
Build dashboards and alerts using KQL, Grafana, or similar observability tools
Contribute to the .NET based Perforce management application

Requirements

1+ year of professional Linux experience including strong Linux command line usage for troubleshooting and scripting
1+ year of professional experience with DevOps automation using tools such as Ansible, Terraform, or similar
1+ year of professional experience with client server source control systems such as Perforce, Git, or similar
Understanding of source control commands and concepts such as branching and syncs.
Experience analyzing logs and resolving infrastructure or application-level issues
Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
Familiarity with .NET development through personal projects, internships, or academic work, with the ability and willingness to contribute code
Experience with CI and CD pipeline systems
Familiarity with monitoring tools such as KQL, Grafana, or equivalent
Strong communication skills and a collaborative mindset


This is a hybrid role, with 3 days per week working from our office in Madrid.

Please, apply with a CV in English.

About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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