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Senior VFX Artist / Technical Artist (Niagara)

Welevel

München permanent

Posted: February 28, 2025

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Quick Summary

We are looking for a Senior VFX Artist / Technical Artist to join our team in Munich, Germany. The ideal candidate will have experience in creating high-quality 3D models and animations, with a strong understanding of VFX pipelines and software such as Maya and Nuke. The successful candidate will be responsible for creating detailed and realistic environments, characters, and special effects for our AAA survival game.

Job Description

Why us?:
welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:
• Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
• Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
• Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role:
As a Senior VFX Artist / Tech Artist, you will be responsible for creating stunning, real-time visual effects using Niagara, optimizing performance, and working closely with engineers, artists, and designers to elevate the game’s immersion. You’ll help shape the VFX pipeline, ensuring high-quality effects that blend seamlessly into our procedurally generated, AI-driven world.


Responsibilities:
• Create high-quality real-time visual effects using Niagara for environmental effects, combat, weather, water, and destruction.
• Develop and optimize VFX pipelines to ensure seamless integration with Unreal Engine 5.
• Work closely with tech artists, engineers, and designers to push the boundaries of in-game visual fidelity.
• Implement procedural and dynamic effects that interact with the game world (e.g., fire spreading, weather impact, terrain destruction).
• Optimize effects for performance on high-end PCs and next-gen consoles (PS5/Xbox).
• Prototype new effects and integrate them into the game with a focus on scalability and realism.
• Enhance shaders, materials, and particle behaviors to elevate the game’s atmosphere.
• Debug and troubleshoot VFX-related performance issues with profiling tools.
• Stay up to date with latest industry trends and advancements in VFX and real-time rendering.


Requirements:
• 3+ years of experience in real-time VFX development for games.
• Expertise in Niagara and Unreal Engine 5’s VFX pipeline.
• Strong technical skills in shaders, materials, and particle simulation.
• Experience with procedural effects and physics-based simulations.
• Good understanding of performance optimization techniques for real-time effects.
• Proficiency in scripting (Blueprints, HLSL, Python or similar) is a plus.
• Experience with Houdini, Substance Designer, or other procedural tools is a plus.
• Strong artistic sense with an eye for motion, timing, and composition.
• Ability to work onsite in Munich, Germany.


What we offer:
• Work on a groundbreaking AAA survival city-building game.
• Be part of a passionate and highly experienced team.
• Competitive salary and benefits package.
• Opportunity to innovate in AI-driven game development.
• A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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