Senior VFX Artist
Lighthouse Games
Posted: April 14, 2026
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Quick Summary
As a Senior VFX Artist at Lighthouse Games, you will be responsible for conceptualizing and implementing high-calibre visual effects to enhance the gaming experience, collaborating with various teams to achieve artistic vision.
Required Skills
Job Description
Lighthouse Games is a AAA studio located in Leamington Spa, driven by a team of elite professionals and an exciting vision to create a groundbreaking game. At Lighthouse, we foster an environment that supports creativity and collaboration, allowing you to produce exceptional work and hone your craft. As a Senior VFX Artist, you will be at the forefront of enhancing our games' visual experiences through cutting-edge effects that captivate our players.
In this role, you will collaborate with various teams to conceptualise and implement high-calibre visual effects that align with our artistic goals. Your expertise will not only help shape the aesthetic of our projects but also serve as a guiding light for our junior artists, helping them grow and thrive in their roles.
Key Responsibilities:
• Work alongside the Lead VFX Artist and interdisciplinary teams to design and deliver photorealistic VFX grounded in real-world reference, elevating both gameplay and immersion.
• Create high-fidelity effects representing natural phenomena — including rain, smoke, fire, dust, and atmospheric systems — with a strong focus on believability, physical behaviour, and material response.
• Develop and optimise VFX assets using industry-standard tools, ensuring a balance between visual authenticity and real-time performance.
• Study and apply real-world reference, motion, and physics to inform the behaviour, timing, and interaction of effects in-game.
• Contribute to the refinement of VFX workflows and pipelines, improving both quality benchmarks and production efficiency.
• Mentor junior artists, helping them transition from stylised approaches toward physically grounded, photoreal execution where required.
• Collaborate closely with Technical Artists and Engineers to ensure seamless, performant integration of effects within the game world.
• Participate in creative reviews, consistently pushing toward a best-in-class, photoreal visual standard across all VFX.
Requirements:
• Proven experience creating photorealistic VFX for games, supported by a portfolio that demonstrates strong real-world grounding (e.g. smoke, fire, weather systems, destruction, environmental effects).
• Deep understanding of natural phenomena and physical behaviour — how elements such as fluid, gas, heat, and particulate systems behave and interact.
• Strong eye for reference-driven detail, with the ability to translate real-world observation into convincing in-game effects.
• Proficiency with tools such as Houdini and Maya for simulation and content creation.
• Experience implementing and optimising VFX in Unreal Engine (Niagara) or similar real-time engines.
• Solid understanding of performance constraints and how to achieve high visual fidelity within them.
• Ability to work collaboratively across disciplines, with clear communication around both artistic intent and technical constraints.
• Passion for mentoring and raising the overall quality bar within a team.
Preferred Qualifications:
• Familiarity with Unreal Engine, particularly the Niagara VFX system.
• Experience with Houdini and EmberGen for advanced visual effects.
• Knowledge of shader programming (HLSL or visual scripting for UE4/5) for creating custom effects.
Benefits:
• 25 Days Holiday, plus 1 day for your birthday
• Studio Shutdown between Christmas and New Year
• Discretionary Bonus Scheme
• Private Pension Scheme
• Private Healthcare
• Health and Well-Being Benefits
• Dental Care
• Optical treatments
• Mental Health Support