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Senior Technical Rigger

Housemarque

Finland, Helsinki (FIN-Helsinki-Korkeavuorenkatu) permanent

Posted: April 24, 2026

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Quick Summary

We're looking for a Senior Technical Rigger to join our team at our studio in Helsinki, Finland. The role involves collaborating with our team to create high-quality, visually stunning environments for our games, and contributing to the development of our proprietary 3D rendering software. As a Senior Technical Rigger, you'll be responsible for maintaining the technical integrity of our game engines, creating detailed 3D models and animations, and ensuring seamless gameplay experiences.

Job Description

OUR STUDIO

At Housemarque, we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.

Our latest Award-Winning game Returnal, released on PS5 in 2021, embraces all these qualities. THIS is our DNA!

We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.

We were established in 1995 with strong roots in the Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of partnership.

If you wish to join us for our next journey, apply today!

We are looking for a Senior Technical Rigger to join us for our next big game at Housemarque.

The Job

As a Senior Technical Rigger, you will take ownership of complex rigging systems and contribute to the evolution of our pipelines and tooling. You will work closely with Technical Directors and a highly skilled, cross-disciplinary team to deliver high-quality, performant solutions that support production at scale.

You will maintain a holistic view of rigging systems, support the needs of animation and gameplay teams, and contribute to both current production and future pipeline initiatives.

What will your day-to-day look like?

A typical day begins as you arrive at our downtown Helsinki studio. Maybe you start with a workout in the in-house gym and grab a healthy breakfast before settling in with a good coffee. After catching up with teammates, you review priorities across rigging, tooling, or pipeline improvements.

You might spend your morning building or refining complex rigs, debugging challenging deformation issues, or collaborating with engineers on tool development. You could also review a colleague’s work or send out a request for feedback on a system you’ve been developing.

Later, you join the team’s daily sync before heading out to lunch. In the afternoon, you might collaborate with other disciplines to solve a production challenge or jump on a call with a co-development partner to align on workflows.

You wrap up your day by documenting systems or planning the next steps for features you own.

What will you do?

• Design, build, and maintain complex rigging and deformation systems

• Drive improvements to pipelines, workflows, and tooling

• Collaborate closely with Animation, Art, and Engineering to solve production challenges

• Ensure high-quality results while balancing performance and usability

• Support and mentor less experienced team members

• Take ownership of systems and adapt priorities as development evolves

• Implement and maintain character setup within Unreal Engine, including cloth simulation, physics assets, and destruction systems.

What qualities will contribute to your success?

• 5+ years of experience in professional game development

• Deep understanding of rigging systems, procedural approaches, and deformation

• Strong scripting skills (Python and APIs)

• Experience working with real-time engines and runtime constraints

• Strong communication skills in spoken and written English

• Ability to collaborate effectively and help others contribute to shared goals

• Motivation to find solutions that balance time, effort, and quality

• Tenacity in locating and fixing complex issues

What do we offer to you?

• Competitive salary, benefits, healthcare & Nordic work-life balance

• Tailored immigration and relocation package to help you get settled into Finland

• State-of-the-art studio facilities in the heart of Helsinki

• Freedom, flexibility and openness in a collaborative culture

• Brilliant, diverse and empathetic colleagues to work with

• Exciting and ambitious projects executed with the best tools

• Access to PlayStation Studios collaboration, games and more

This is a permanent, full-time position based in Helsinki, Finland.

We will start interviewing promising candidates immediately so please apply as soon as possible.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement

Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity.

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