Senior SFX Artist (Sound Designer) with Unreal Experience
Welevel
Posted: February 28, 2025
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Quick Summary
We are looking for a Senior SFX Artist (Sound Designer) with Unreal Experience to join our team in Munich, Germany. The ideal candidate will be responsible for creating high-quality sound effects and sound design assets for our game, working closely with our team to deliver a top-notch experience for our players. The successful candidate will have a strong background in Unreal Engine and experience with sound design and audio programming.
Required Skills
Job Description
Why us?:
welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
• Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
• Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
• Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role:
We are seeking a Senior Sound Designer to craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.
Responsibilities:
• Design and implement immersive sound effects, including environment, UI, and combat sounds.
• Work with Unreal Engine’s Sounds System and procedural audio tools.
• Develop adaptive sound systems that respond to gameplay and world events.
• Collaborate with programmers to implement spatial audio and real-time mixing.
• Record, edit, and mix high-quality SFX assets.
• Optimize sound design for open-world and multiplayer performance.
Requirements:
• 3+ years of experience in game sound design.
• Strong expertise in Unreal Engine 5’s Sound System, Wwise, or FMOD.
• Experience designing procedural and adaptive audio systems.
• Understanding of physics-based and interactive audio.
• Passion for immersive soundscapes in survival and city-building games.
• Onsite position.
What we offer:
• Work on a groundbreaking AAA survival city-building game.
• Be part of a passionate and highly experienced team.
• Competitive salary and benefits package.
• Opportunity to innovate in AI-driven game development.
• A chance to grow with a rapidly expanding game studio backed by top industry veterans.
Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!
Apply now and let your creativity flow like a mighty river!