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Senior Game Producer

Roblox

San Mateo, CA, United States (San Mateo, CA) Remote permanent

Posted: February 17, 2026

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Quick Summary

We're looking for a Senior Game Producer to join our team in San Mateo, CA, as a key member of our development team, responsible for overseeing the production of high-quality games, ensuring timely delivery, and collaborating with cross-functional teams to drive project success.

Job Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We are looking for a Senior Games Producer to lead our high-stakes AAA Co-Development initiatives. In this role, you will act as the critical bridge between our internal development teams and the world’s most prestigious AAA studios, ensuring iconic IP is integrated into the Roblox ecosystem in a way that feels authentic, high quality, and true to partner expectations.

This is a high-visibility position that blends executive-level partner management with hands-on production grit. You will serve as the primary production advocate for our AAA partners, upholding their quality standards while navigating the technical realities and opportunities of the Roblox platform.

You will:

• Own the end-to-end production across multiple projects, ensuring milestones align with the rigorous quality standards set by AAA partners. Working closely with Art and Engineering leads to support day to day development cycle, refine sprint goals, manage stories and maintain ownership of the team’s backlog. Prioritize features and initiatives pragmatically to maximize both partner satisfaction and business impact.

• Manage partner relationships by setting expectations, providing regular status updates, and guiding feedback loops between internal teams and external studios.

• Collaborate with the leadership during partner pitches by contributing scope estimates, assessing production feasibility, and helping articulate the strength of our co-development model to prospective AAA partners.

• Balance "best-in-class" ambitions with platform realities. Identify the right path that maintains a high quality bar while protecting timelines and delivery commitments.

• Lead coordination across diverse teams of programmers, builders, and designers, ensuring alignment with the partner’s vision and the project’s technical requirements.

• Partner with marketing and creative teams to support launch planning and execution, helping maximize the impact and reach of each title.

You have:

• 8+ years of experience producing and refining high-quality gaming experiences, with a strong track record of managing complex, multi-team projects from concept through launch.

• Deep understanding of AAA game design principles, production quality expectations, and player experience standards.

• Proven ability to present to executive stakeholders, lead partner facing conversations, and navigate complex feedback and approval cycles.

• Demonstrated ability to manage external studio relationships, align cross-functional teams, and negotiate priorities across competing stakeholders.

• Proficiency with industry-standard project management tools (Jira, Trello, Airtable, Asana, etc.), including backlog ownership, sprint planning, and milestone tracking.

• A pragmatic, "get-it-done" approach. Thrive in ambiguity of co-development, make tradeoffs, and adapt quickly as production needs to evolve.

You are:

• Familiar with the Roblox platform, community, and its technical capabilities and constraints.

• Experienced working in a "work-for-hire" or co-dev studio environment.

• Familiar with Roblox Studio, Luau, or adjacent technical disciplines.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$178,850—$221,150 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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