Senior 3D Character Artist (Creatures)
Sperasoft
Posted: April 15, 2026
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Quick Summary
We are looking for a Senior 3D Character Artist to join the AMC Studio team to develop an unannounced AAA game in a realistic fantasy setting.
Required Skills
Job Description
We are looking for a Senior 3D Character Artist to join the AMC Studio team to develop an unannounced AAA game in a realistic fantasy setting. This is a high-visual-standard project where nature, magic, and living creatures come together in a believable world. We are looking for a Senior 3D Character Artist specializing in creatures (from animals resembling real-life counterparts to completely fictional designs)
Responsibilities
• Create high-detail 3D creatures based on concept art and reference materials (realistic animals with modified features + original designs from scratch)
• Faithfully match the concept art while filling in missing information using the right visual language (anatomy, materials, silhouette)
• Define a clear hierarchy of details: well-defined primary, secondary, and tertiary forms
• Optimize models for real-time rendering without losing artistic integrity
• Work closely with concept artists, technical animators, and game designers
Requirements:
5+ years of experience in the game industry (at least 2 years specifically creating creatures / animals for AAA titles).
• Skills in creating fur, feathers, or scales (using texture cards or geometric solutions)
• Strong understanding of real-life animal anatomy and the ability to adapt it into fictional designs
• A portfolio featuring realistic creatures (viewport screenshots, wireframes, texel density)
• Proficiency in: ZBrush, Maya / Blender / 3ds Max, Substance 3D Painter, Marmoset Toolbag
• Ability to create clean topology suitable for animation (deformations, rigging)
• Understanding of technical constraints (polygon budgets, LODs, normal maps, baking)
Benefits:
• Learning & development opportunities
• Casual workplace environment; new renovation and relaxation area