Rendering Developer
Sperasoft
Posted: March 31, 2026
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Quick Summary
Develop high-performance rendering components for games using Unreal Engine, focusing on optimization, code quality, and collaboration with team members.
Required Skills
Job Description
Responsibilities
• Modification of existing and implementation of new UE rendering components for PC and consoles
• Optimizations of rendering code
• Create clean, efficient and robust code
• Participate in the full development cycle of games starting from basic prototypes through the release
• Collaborate with other engineers as well as game designers, artists and QA
• Additional responsibilities may be assigned as needed
Requirements:
• Good understanding of rendering pipeline
• Strong knowledge of C++
• Experience with UE and its rendering architecture
• Experience with Nanite, Lumen, VSM and good understanding of their principle of operation
• Deep knowledge and hands-on experience with modern graphics APIs (D3D12, Vulkan)
• Knowledge of Profilers and Debuggers for various platforms (PIX, Unreal Insight, RenderDoc, etc.).
• Good math skills (linear algebra, vector math)
• Degree in Computer Science and/or Mathematics or equivalent work experience
• Experience in working with large code base projects (2+ years)
• Self-motivated person with excellent problem-solving skills
• Written and spoken English
Would be a benefit if you have:
• Knowledge of modern GPU architectures
• Experience with consoles development
Benefits:
• Working with an international team of world-class professionals on exciting and challenging projects;
• Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
• Medical Care package;
• Sensibly flexible working hours;
• Breakfasts, snacks and fruits available during the day, tea and coffee machines;
• Friendly team environment;
• Additional benefits – care bonus to cover health, educational and safety needs.