Playable Ad Developer – Cocos Creator / TypeScript
Confidential
Posted: January 30, 2026
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Quick Summary
Playable Ad Developer – Cocos Creator / TypeScript
Required Skills
Job Description
About FM Games
FM Games was founded in 2015 with a passion for classic games. FM Games operates from different part of the world, with operating offices in Cyprus, Greece and Portygal. Today, we are a leading player in the US market for mobile ad-based classic games, with a growing presence in other regions. Our portfolio spans card games, word games, match-3, and puzzle titles
on both iOS and Android, all developed in-house with 30+ titles accumulating over 2 Million DAU. Now part of the Miniclip Group, we have access to new expertise and challenges while keeping full control over our creative direction.
About the Team
You’ll be joining our in-house playable ads team in Brazil, collaborating with:
Developers
A dedicated design team (no design work expected from you)
User Acquisition managers and product stakeholders
We value collaboration and practical problem-solving thinkers. This is a team where developers can learn, grow, and specialize over time.
What You’ll Do
Develop HTML5 playable ads using Cocos Creator + TypeScript
Implement gameplay logic, UI flow, and interactions based on designer specs
Optimize performance for mobile devices, fast load times, and small build sizes
Adapt builds for different ad platforms and technical constraints
Iterate quickly based on feedback and performance metrics
Collaborate with designers and developers in a structured, supportive environment
What We’re Looking For
Knowledge of TypeScript or JavaScript
Background in game development or interactive applications
Experience with Cocos Creator, Unity, or another game engine
Understanding of gameplay loops, states, and user input
Ability to communicate in English (spoken and written)
Strong focus on development
Nice to Have
Experience with Cocos Creator
HTML5 game development
Playable ads or mobile game experience
Personal, academic, or hobby game projects (Unity, Cocos, Godot, etc.)
Strong playable ad experience is not required. We evaluate candidates based on skills, potential, and real projects, including personal games or prototypes.
What We Offer
Full-time employment with long-term growth
Competitive local compensation
Remote-friendly setup within Brazil
Exposure to large-scale live games and UA-driven development
Growth opportunities within FM Games.
How to Apply
Please send:
Your CV and a motivation letter
Any games or interactive projects you’ve worked on (GitHub, builds, videos, or playable links — personal projects are welcome)
We value real experience and personal projects just as much as formal work experience — don’t hesitate to show anything you’ve built!