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Playable Ad Developer – Cocos Creator / TypeScript

Confidential

Not specified contract

Posted: January 30, 2026

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Quick Summary

Playable Ad Developer – Cocos Creator / TypeScript

Job Description

About FM Games

FM Games was founded in 2015 with a passion for classic games. FM Games operates from different part of the world, with operating offices in Cyprus, Greece and Portygal. Today, we are a leading player in the US market for mobile ad-based classic games, with a growing presence in other regions. Our portfolio spans card games, word games, match-3, and puzzle titles
on both iOS and Android, all developed in-house with 30+ titles accumulating over 2 Million DAU. Now part of the Miniclip Group, we have access to new expertise and challenges while keeping full control over our creative direction.

About the Team

You’ll be joining our in-house playable ads team in Brazil, collaborating with:

Developers 

A dedicated design team (no design work expected from you)

User Acquisition managers and product stakeholders

We value collaboration  and practical problem-solving thinkers. This is a team where developers can learn, grow, and specialize over time.

 

What You’ll Do

Develop HTML5 playable ads using Cocos Creator + TypeScript

Implement gameplay logic, UI flow, and interactions based on designer specs

Optimize performance for mobile devices, fast load times, and small build sizes

Adapt builds for different ad platforms and technical constraints

Iterate quickly based on feedback and performance metrics

Collaborate with designers and developers in a structured, supportive environment

What We’re Looking For

Knowledge of TypeScript or JavaScript

Background in game development or interactive applications

Experience with Cocos Creator, Unity, or another game engine

Understanding of gameplay loops, states, and user input

Ability to communicate in English (spoken and written)

Strong focus on development

Nice to Have

Experience with Cocos Creator

HTML5 game development

Playable ads or mobile game experience

Personal, academic, or hobby game projects (Unity, Cocos, Godot, etc.)

Strong playable ad experience is not required. We evaluate candidates based on skills, potential, and real projects, including personal games or prototypes.

What We Offer

Full-time employment with long-term growth

Competitive local compensation

Remote-friendly setup within Brazil

Exposure to large-scale live games and UA-driven development

Growth opportunities within FM Games.

How to Apply

Please send:

Your CV and a motivation letter

Any games or interactive projects you’ve worked on (GitHub, builds, videos, or playable links — personal projects are welcome)

We value real experience and personal projects just as much as formal work experience — don’t hesitate to show anything you’ve built!

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