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[New Games - Puzzle] Game Product Owner

Amanotes

Ho Chi Minh City, Vietnam permanent

Posted: March 13, 2026

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Quick Summary

A Game Product Owner for a new puzzle game, responsible for leading the product backlog and ensuring timely and high-quality delivery.

Job Description

What you will do:
1. Backlog Ownership & Delivery

• Translate product strategy and high-level epics into detailed user stories, requirements, and acceptance criteria — specifically for puzzle systems (core loop, level content, meta progression, economy).

• Maintain and prioritize the product backlog; ensure clarity and readiness for each sprint.

• Coordinate closely with Dev, Game Design, Art, and QC to ensure timely, high-quality delivery.

2. Roadmap Segment Ownership

• Take the lead on specific roadmap segments or feature areas — from discovery to release — such as level content pipeline, puzzle mechanic iterations, LiveOps events, or monetization features.

• Work with Tech Lead to assess feasibility, estimates, and tech risks.

3. Feature Discovery & Optimization

• Use data, player feedback, and competitive benchmarking of top puzzle titles to propose new features, balancing player value and business impact.

• Set up and track experiments (A/B tests, content variants, difficulty tuning tests)

• Contribute to level-completion funnel analysis, session-length optimization, and economy balancing specific to puzzle gameplay.

4. Cross-functional Collaboration

• Act as the main day-to-day decision-maker for feature scope, priorities, and trade-offs, while escalating strategic questions to Product Lead / Business Unit Manager.

• Ensure all stakeholders (Game Design, Dev, Art, QC, UA/Marketing when relevant) are aligned on requirements and timelines.

5. Quality & Player Experience

• Collaborate with QC to define acceptance criteria and quality standards for releases.

• Monitor in-game experience, flows, and economy — with particular attention to puzzle-specific UX: level difficulty pacing, hint/booster usage, and progression fairness.

• Ensure release readiness through UAT coordination and risk flagging.

6. Mentoring & Ways of Working

• Support junior POs (if any) through coaching on backlog management, documentation, and basic analysis.

• Contribute to building puzzle-specific product rituals: level review sessions, difficulty audits, content calendar planning.


Qualifications:
• 2–4+ years as Product Owner / Game Producer / Game Product role in mobile games.

• Proven hands-on experience in puzzle games: must have contributed significantly to at least 1 puzzle title that has been scaled (e.g., sustained DAU, top chart performance, or revenue growth). This will be verified through portfolio review.

• Hands-on experience writing specs, managing backlogs, and working in agile / iterative environments.

• Solid understanding of F2P puzzle game metrics: level pass-rate, move economy, booster conversion, retention curves, and basic cohort/funnel analysis.

• Strong collaboration skills; comfortable facilitating discussions across disciplines (Dev, Art, GD, QC).

• Able to work in English and Vietnamese.


Nice-to-Have:
• Experience with LiveOps planning and in-game event execution for puzzle titles.

• Familiarity with ad monetization mechanics (rewarded video placement, interstitial pacing) in a puzzle context.

• Exposure to level design tools or level generation pipelines.

• Experience in other F2P mobile genres (hyper-casual, arcade, music) is a plus.


Consent Notice for Personal Data Processing
- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the “Consent Notice for Personal Data Processing” carefully before submitting your application.
- Thank you for your interest in joining Amanotes.

About Amanotes

We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.

Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.

As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.

What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:

🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.

🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.

🧘 We believe in work-life harmony — your rhythm matters here.

🏆 We recognize and reward impact, with competitive benefits and clear development paths.

Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.

Amanotes – Where Everyone Can Music.

How To Apply?

Click the button or contact us at [email protected].

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