Lever Designer - Puzzle Games
Voodoo
Posted: April 22, 2026
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Quick Summary
We're looking for a creative and detail-oriented designer to join our team and help us create engaging puzzle games. The ideal candidate should have experience in designing puzzle games and a strong portfolio showcasing their skills.
Required Skills
Job Description
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This role will be on-site in Paris (relocation is possible), Warsaw, Lisbon or Istanbul.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
Role
As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
• Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
• Develop and iterate on game mechanics and features that enhance the core gameplay loop
• Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
• Collaborate with engineers and artists to bring level designs and features to life
• Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
• Balance game difficulty curves to ensure appropriate challenge and retention across all levels
• Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
• Test and playtest levels and features to ensure quality and enjoyment
• Contribute to the product roadmap and strategic direction for Card Factory
• Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
Profile
• 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
• Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
• Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
• Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
• Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
• Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
• Fluent in English
• Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits:
• Best-in-class compensation
• Other benefits according to the country you reside