Lead Producer
Blackbirdinteractive
Posted: February 6, 2026
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Quick Summary
We are looking for a Lead Producer to join our team and help us create high-quality games. The ideal candidate will have experience in game development and a passion for creating engaging stories and characters. The role involves working on a wide range of projects, including our own IPs and third-party IPs.
Required Skills
Job Description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?
Blackbird Interactive is seeking a Lead Producer to lead the successful delivery of a large IP across multiple platforms. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.
Responsibilities:
• Establish and maintain the product schedule & roadmap.
• Manage overall project scope and quality, proactively assess and mitigate risk.
• Manage resource requirements, establish dependencies, and balance priorities.
• Define, drive and own milestones and other project deliverables.
• Partner with technical and creative leadership teams to ensure project vision, deliverables, and goals are met.
• Evaluate development processes for success and iterate when the team and product need to evolve.
• Oversee cross-discipline feature teams and maintain scope and capacity on a daily basis.
• Partner with project creative leadership to establish feature goals and deliver features on time and on budget.
• Establish and manage relationships and processes with key stakeholders, publisher and external partners.
• Establish and maintain regular communication channels with feature teams and coordinate dependencies with stakeholders.
• Mentor, coach, and support producers and other team members.
• Champion effective production processes, identify opportunities to improve processes that will increase quality and efficiency, and help shape the evolution of production practices across the team.
Requirements:
• Minimum of 8 years of experience in a producer/project manager capacity across full-cycle projects.
• Proven track record of successful releases.
• Strong understanding of the game development cycle from pre-production to release and beyond.
• Experience leading medium to large size development teams.
• Demonstrable ability to develop and manage clear, adaptable project schedules and delivery plans, applying appropriate project management methodologies, tools, and frameworks to drive effective execution across complex projects.
• Is a steady and practiced hand at steering a game’s production through the different stages of development.
• Adept at preparing mitigation and contingency plans before problems occur within a team or project.
• Experience working directly with external and publisher stakeholders.
• Passion and enthusiasm for games and game development.
• Effective communication skills across all levels and disciplines.
• Ability to work in a fast-paced, dynamic, and collaborative team environment.
Pluses:
• University degree or equivalent professional experience.
• Experience in cross-platform development environments.
• At least 2 shipped AAA game projects.
• Experience with AzureDevOps, Hansoft, JIRA, or other project management software tools.
• Lean/Agile certifications.