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Gameplay Animator

Lighthouse Games

Royal Leamington Spa, England, United Kingdom Hybrid permanent

Posted: March 3, 2026

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Quick Summary

Create fluid, responsive animations that enhance player movements and interactions within our game worlds.

Job Description

Lighthouse Games is a new AAA studio in Leamington Spa, dedicated to creating exceptional gaming experiences through innovative design and storytelling. We are currently looking for a Gameplay Animator to join our talented team. In this role, you will focus on creating fluid, responsive animations that enhance player movements and interactions within our game worlds.

As a Gameplay Animator, you will collaborate closely with designers, programmers, and artists to ensure that animations are aligned with gameplay mechanics and contribute to high-quality player experiences. Your creativity and technical skills will be vital in bringing our game characters and environments to life.

We don't need experience with Unreal Engine, but it is beneficial if you do. We mainly need experience with gameplay animation, mo-cap cleanup, biped and/or facial animation. Someone who likes to create animations and take them into the engine, someone with the feel for realism and where to use handkey skills to make it look more appealing.

Key Responsibilities:

• Craft high-quality gameplay animations that are responsive to player input and enhance the overall gameplay feel.
• Work with designers to conceptualise and implement animation systems that align with game design.
• Iterate on animations based on feedback and testing, ensuring smooth transitions and realistic movements.
• Collaborate with technical teams to integrate animations into the game engine effectively, addressing any technical challenges.
• Stay current with industry trends and techniques, sharing insights to improve the animation process.


Requirements:
• 2+ years of professional animation experience in the video game industry.
• Strong portfolio showcasing gameplay animations, preferably in action or adventure games.
• Proficiency in animation software such as Maya and/or Blender.
• Experience working with game engines such as Unreal Engine or Unity.
• Solid understanding of animation principles, including timing, weight, and character movement.
• Ability to collaborate effectively within a team, taking direction and providing constructive feedback.
• A passion for gaming and a keen eye for detail in animation quality.
• Familiarity with scripting languages like Python or Mel is a plus.


Benefits:
• 25 Days Holiday, plus 1 day for your birthday
• Studio Shutdown between Christmas and New Year
• Discretionary Bonus Scheme
• Private Pension Scheme
• Private Healthcare
• Health and Well-Being Benefits
• Dental Care
• Optical treatments
• Mental Health Support

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