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Freelance Senior 3D Hard surface Artist

Nix

Ukraine Remote permanent

Posted: January 27, 2026

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Quick Summary

Freelance Senior 3D Hard surface Artist

Job Description

Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR solutions, and content creation for all the most popular platforms. The studio has successfully collaborated with over 40 clients, including Paradox Interactive, Tempo Storm, Supermassive Games, and VRChat.

At N-iX Games, we strive to deliver AAA quality of our work and are looking for exceptional talent to join us. If you are excited about the opportunity to collaborate and grow among passionate experts, we invite you to our team!

We are currently seeking an experienced freelance 3D Artist to work remotely, in-house, or on a freelance basis, delivering high-quality, realistic hard-surface 3D assets, such as weapons, vehicles, and props, for AAA games across various genres.

Responsibilities:

• Creation of high-quality vehicles/weapons/props

• Match the required art style of a project

• Cooperate with other artists to streamline the art creation process

• Work with the team lead to create a plan and schedule

Required Skills:

• Knowledge of SubD modelling

• Strong modelling and texturing skills

• Ability to rationally distribute polycount at the facility

• Understanding different UV types (tiles, rectangular, UDIM)

• Ability to follow and correctly interpret the concept

• Ability to create 3D models from a photo/drawing

• Strong knowledge of 3dsMax, Photoshop, Substance Painter, Marmoset Toolbag

• Understanding of modern pipelines and technical limitations for creating hard surface models

• Good understanding of PBR pipelines for texturing

• Strong portfolio showing 3D art skills

• Good organization, time management, problem-solving, and communication skills

• Familiarity with the game development cycle

As a plus:

• Sculpting in Zbrush, CAD modeling

• Knowledge of Substance Designer, Fusion 360/Plasticity, ImageModeler, UE5, Unity (not necessary)

• Ability to communicate in English

• Passion for games

We offer*:

• Flexible working format - remote, office-based or flexible

• A competitive salary and good compensation package

• Personalized career growth

• Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)

• Active tech communities with regular knowledge sharing

• Education reimbursement

• Memorable anniversary presents

• Corporate events and team buildings

• Other location-specific benefits

*not applicable for freelancers

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