Freelance: Developer, Immersive & Location Based Experiences
Confidential
Posted: April 8, 2026
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Quick Summary
Develop high-fidelity products and projects for global IP and brand clients using C++ and Unreal Engine.
Job Description
This is a freelance position with our New York team. While local candidates are preferred, we are open to considering remote applications from within the U.S. who can work standard Eastern Time business hours.
Project durations vary; however, candidates must be available to start by mid-April 2026 and possess valid US work authorization.
We are looking for a versatile Freelance Software Developer to join us in the technical execution of high-fidelity products and projects for global IP and brand clients. Working primarily within C++ and Unreal Engine, you will take ownership of your deliverables across a wide range of hardware and cutting-edge platforms.
This role is for a developer who can move fluidly from R&D to production-ready deployment, delivering robust code while collaborating effectively with both technical teams and creative leadership.
What you’ll do
• Develop and optimize code across multiple platforms and languages. We’re looking for a versatile engineer who thrives on technical variety and can adapt to different levels of abstraction
• Analyze complex system requirements to identify potential technical bottlenecks and design innovative, scalable solutions before implementation begins
• Own the end-to-end quality of your code by implementing rigorous testing suites, performing deep-dive debugging, and profiling applications to ensure peak performance
• Create and maintain clear, comprehensive documentation for technical designs, API contracts, and codebase changes to ensure long-term maintainability
• Engage in active peer reviews of technical designs and code contributions, providing constructive feedback to maintain high standards of quality and consistency across the team