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Cinematic Artist (UK-based 12 month Fixed Term Contract)

Climax Studios

Edinburgh, Scotland, United Kingdom contract

Posted: March 12, 2026

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Quick Summary

Create high-quality in-engine cinematics that enhance gameplay and storytelling in a fully onsite role.

Job Description

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Edinburgh, overlooking the beautiful castle.

We’re looking for a fully onsite Cinematic Artist to create high-quality in-engine cinematics that enhance gameplay and storytelling. You’ll be responsible for building, sequencing, and polishing real-time cinematic moments using game engine tools, working closely with animation, design, and narrative teams.


Requirements:
• Experience working in a game engine such as Unreal Engine or Unity
• Experience setting up characters, rigs, and assets for use in real-time cinematics
• Familiarity with character Blueprints (Unreal) or prefabs/controllers (Unity) for cinematic setup and control
• Understanding of animation systems and state machines
• Experience integrating motion capture, keyframe animation, and facial animation into sequences
• Knowledge of camera systems, shot composition, and cinematic pacing
• Ability to troubleshoot issues related to animation timing, camera transitions, and sequence playback

Responsibilities

• Create and implement in-engine cinematics, cutscenes, and scripted sequences
• Set up cinematic cameras, framing, blocking, and shot composition
• Use sequencer/timeline tools to manage animation, cameras, audio, and events
• Integrate character animation, facial animation, and motion capture into cinematic sequences
• Set up and configure characters, props, and scene elements for use in cinematic sequences
• Work with character Blueprints or prefabs to ensure characters behave correctly during cinematics
• Coordinate gameplay triggers, dialogue, animation states, and events during cinematic playback
• Collaborate with animation, rigging, audio, and VFX teams to polish cinematic moments
• Debug cinematic setups and ensure they run smoothly in-game
• Optimize cinematic sequences to meet performance and memory budgets


Benefits:
• Excellent holiday package
• Regular social events
• A friendly, focused, ambitious and relaxed working environment
• Ongoing training and development, with career progression
• Group Private Medical Insurance provided by BUPA
• Group Life Insurance
• Employee Assistance Programme
• Private Dental Insurance
• Group Income Protection
• Company Pension Scheme
• Cycle To Work Scheme
• Eye-Care Vouchers

Perks

• In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
• Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Edinburgh

Area of Work: Game Development

Service: Create

Service Type: Art

Employment Type: Permanent

Working Pattern: Full Time, Onsite

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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