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Audio Designer

Gameloft

Barcelona, CT, Spain Hybrid permanent

Posted: March 10, 2026

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Quick Summary

We are seeking an experienced Audio Designer to create engaging audio experiences for Gameloft's mobile games. The ideal candidate should have expertise in audio design principles and a passion for creating immersive audio effects. This is a remote position, with a focus on Barcelona, Spain.

Job Description

About Gameloft

Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, two of which are featured in the “Top 10 Games by All-Time Worldwide Downloads” from App Annie. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 4,600 people worldwide. Every month, 114 million unique users can be reached by advertisers in Gameloft games with Gameloft Advertising Solutions, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.

All trademarks referenced above are owned by their respective trademark owners.

Job Description

As an Audio Designer, you will collaborate with the Audio Director, Audio Team, and cross-disciplinary teams within the creation department to design and integrate high-quality sound effects for an upcoming cross-platform title, contributing to a rich and immersive player experience.

 

Responsibilities

• Design, edit, and implement high-quality sound effects by recording audio, sound libraries and creative sound design techniques for in-game content, environments, UI, and cinematics.
• Collaborate with the Audio Director, Audio Team, and production team to establish the game's sound identity and designing sound systems in the Audio Middleware or the Game Editor.
• Integrate audio assets using an internal game engine and middleware (Wwise).
• Troubleshoot and optimize audio systems and assets for performance and platform-specific requirements.
• Participate in review and mixing sessions to continuously improve audio quality and integration.
• Maintain a well-organized library of assets and adhere to file naming and version control protocols.
• Contributing to build an inspiring interactive audio culture in the Bucharest studio.
• Acting as the bridge and main point of contact between Bucharest’s teams and the World Audio Department in Montreal.
• Stay current with industry trends, tools, and techniques in sound design and game audio.

• 3 to 5 years of professional experience in sound design within the video game industry.
• Sound recording skills and experience.
• Robust portfolio or demo reels showcasing your work.
• Proficiency with standard industry DAWs (e.g., Pro Tools, REAPER, or Ableton).
• Proficiency in audio midware such as Audiokinetic Wwise.
• Familiar with software development industry tools (e.g., Perforce, JIRA and Confluence).
• Solid understanding of the technical and creative aspects of interactive sound design.
• A good level of written and verbal English.
• Team player and collaborator.
• Organized, curious, proactive, autonomous, and respectful.
• Passion for games and storytelling through audio.

Why Join the World of Gameloft?

• Because you want to be part of an exceptional experience within a company that is constantly growing!
• Because you want to work with talented people who are industry pioneers!
• Because you want to join a global company and meet great people around the world from all walks of life.
• Or, just because you’re looking for a great place to work!

 

We want to get to know you!

Job reference : #LI-RD2

 

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