Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development can result in great games. In 2009, Riot released its debut title League of Legends to critical...
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Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovativ...
Expert – Input Validation (IV)
NielsenIQ
Role Overview We are looking for an experienced professional with strong operational and technical expertise in CIP processes (Global GRFE, SIRVAL, GSRS) within NielsenIQ’s production environment. Th...
Captiva InputAccel with VB.Net
AvanceConsultingServices2
Warm Greetings! My name is Venkatesh and I am a Sr. Technical Recruiter with Avance Consulting. We are a leading consulting company and have been in consulting business for last 10 years. We are pri...
Technology Lead–Captiva InputAccel with VB.Net
AvanceConsultingServices2
Warm Greetings! My name is Venkatesh and I am a Sr. Technical Recruiter with Avance Consulting. We are a leading consulting company and have been in consulting business for last 10 years. We are pri...
Technology Lead – Captiva InputAccel with VB.Net
AvanceConsultingServices2
Warm Greetings! My name is Venkatesh and I am a Sr. Technical Recruiter with Avance Consulting. We are a leading consulting company and have been in consulting business for last 10 years. We are pri...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focu...
Riot Technical Artists blend deep technical skill with artistic sensibilities, enabling teams to build beautiful, performant, and expressive game experiences. As a Technical Artist III on an Unpublish...
Medewerker Input & Beheer Stalen
Eurofins
Eurofins Ecca Environment Testing is een toonaangevend milieulaboratorium in Merelbeke‑Melle, gespecialiseerd in snelle, betrouwbare en onafhankelijke analyses van water, lucht en bodem verbeterende m...
About the team: The Sports Content team at Jiostar plays a pivotal role in shaping the overall broadcast experience for viewers. The team is responsible for curating, developing, and executing sports ...
资深技术美术 - Unpublished R&D Product
Riotgames
关于我们 我们以玩家体验为核心,致力于用创新技术为全球玩家带来卓越的游戏体验。作为 Riot 中国在研项目组的一员,你将与客户端、引擎、美术及策划等多元团队紧密合作,围绕 UE5 前沿能力进行研究与工程化落地,打造高品质、稳定高效的内容生产管线。我们鼓励开放协作与持续学习,期待热爱技术与艺术融合的你加入! 作为一名资深技术美术师,你将加入拳头未发布的R&D项目团队(Base:广州),共...
作为视频编导, 您将负责设计并指导游戏中的过场动画与脚本,通过与编剧、设计师及美术师的紧密协作,您将打造引人入胜的叙事内容,从而提升玩家的游戏体验。 职责: • 理解创意方向并提供游戏内过场动画和方向,确保高质量的叙事表达和视觉冲击力。 • 主导并指导电影化叙事的全流程创作与执行,从剧本到游戏内实时渲染的动画资产。 • 与过场动画团队紧密合作,落实创意愿景,监督多工作室联合制作中的过场动画...
作为一名渲染技术美术师,你的主要职责是支持美术团队进行美术资产原型开发,使他们能够在游戏中实现他们的创作。你将与所有美术部门的艺术家合作,从角色,场景,特效到灯光,确保所有资产符合技术管线的要求。你将与各个艺术部门紧密协作,标准化并优化游戏内资产、材质、着色器和可扩展开发管线的生产流程。 在研发部门担任渲染技术美术师,你将向技术美术负责人汇报,并与技术美术、美术和程序各个团队合作,构建支持游戏美...
动画师 - Unpublished R&D Product (Contract)
Riotgames
拳头上海的游戏研发部门,秉持着“用户体验优先”的设计理念,把玩家的的梦想和反馈视作第一目标,凝聚团队力量,进行游戏研发。我们的团队专家有着不同的背景,但都富有经验、乐于分享,致力于合作出富有活力的新游戏。 我们正在寻找一位对游戏充满热情的动画师,具备玩家同理心和研发责任心,认真对待玩家的声音,为Riot的新游戏注入活力。您将与团队紧密合作,通过动画的方式把我们的英雄和世界观呈现给我们的新老玩家,...
At Riot, we believe in putting players first. Our Sydney-based team works closely with teams across the globe to build next-generation features and technology for an exciting Unpublished R&D Title...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focu...
At Riot, we build games that inspire passionate communities around the world. Engineers here bring their deep technical expertise, and also value the opportunity to widen their craft across a variety ...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focu...
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Engineering Manager, you’ll predominantly offer creative solution...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovativ...
Sydney, Australia At Riot, we believe in putting players first. Our Sydney-based team collaborates globally to build next-generation game features and technology on an exciting Unpublished R&D Ti...
关于我们 我们以玩家体验为核心,专注于创新与高性能的技术开发。作为Riot中国在研项目组的一员,你将与多元化团队协作,面向全球玩家开发和优化新一代游戏服务。我们鼓励持续学习和开放交流,为工程师提供成长与挑战并存的环境。如果你热爱技术,有志于高并发与分布式挑战,欢迎加入我们,共同打造未来的游戏体验。 岗位职责 • 负责游戏服务端功能模块的开发与维护,保障服务稳定、高效与安全; • 实现和优化...
拳头游戏的工程师不仅在特定技术领域具备深厚的专业知识,也同样重视在更广泛、多样化的领域中工作的机会。作为一名软件工程师,您还将深入参与旨在增强团队凝聚力、实现跨团队目标的项目。您将主导游戏玩法功能的开发,并为其他工程师清晰地展示何为卓越的工程实践。 作为研发部门的一名Software Engineer, Gameplay,您将运用自身在游戏玩法技术领域的精深知识,为拳头游戏激动人心的新作注入生命...
关于我们 我们以玩家体验为核心,致力于用创新技术为全球玩家带来卓越的游戏体验。作为Riot中国在研项目组的一员,你将和多元化团队一同探索前沿引擎技术,不断学习与成长,共同打造高品质、充满想象力的游戏产品。我们鼓励开放合作、不断挑战自我,诚邀热爱研发和创新的你加入! 岗位职责 • 负责基于Unreal Engine 5(UE5)引擎的游戏客户端功能开发与维护; • 实现和优化客户端各类核心功...
Technical Producers guide teams in creating player value through agile work systems and practices. While driving internal alignment and accountability for teams and development organizations, we focus...
All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game ...
As a Senior Technical Artist on the MMO team, you will develop the systems, tools, and workflows that enable the creation of expansive, diverse, and evolving environments across Runeterra. This world ...
The Insights discipline helps empower Rioters' decision-making to be more data-informed. We're an interdisciplinary group of scientists, consultants, and strategists from all sorts of backgrounds who ...
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critica...
Riot Games 成立于 2006 年,由一群坚信“以玩家为中心”能创造伟大游戏的热爱者创立。2009 年,Riot 发布了首款作品《英雄联盟》,深受玩家与媒体的喜爱,至今仍是世界上最受欢迎的 PC 游戏之一。 玩家构成了我们的核心,我们持续演进产品,致力于为玩家带来更好的体验。 我们正在寻找谦逊、富有创造力、对探索未知充满热情的专业人士。如果你热爱游戏、敢于突破边界、能在模糊中推动项目前进...
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critica...
As a Game Designer, you will design and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise playe...
作为拳头的驻场3D艺术家,参与项目的3D角色制作,我们一起创建的视觉表现和资产将给玩家带来惊喜和愉悦。 您将与团队的交付经理、设计师、工程师、其他学科艺术家和艺术主管密切合作,以在愿景和优先事项上保持一致。作为3D工艺学科的一部分,您将帮助3D角色的制作与最终材质效果调整,以丰富游戏的氛围和深度,并配合项目的功能需求,制作所需要的功能物件。凭借您的艺术和技术专业知识,您将创建令人惊叹的视觉效果,...
At Riot, we believe in putting players first. Our Sydney-based team collaborates globally to build next-generation game features and technology on an exciting Unpublished R&D Title. Whether it’s b...
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Principal Software Engineer, you’ll also dive into projects that focus o...
As a Technical Artist, you will focus on supporting artists with art asset prototypes so they can realize their work in-game. You will work with artists across all departments from modeling to lightin...
All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game ...
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other en...
All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game ...
As a Narrative Director you are not simply a storyteller, you are the architect who shapes the conceptual backbone of a game. Your craft lies in building cohesive narrative systems: world logic, tone,...
At Riot, we believe in putting players first. Our Sydney-based team contributes to an exciting Unpublished R&D Title, collaborating globally to build next-generation features and technology. Wheth...
Game Producer - Unpublished R&D Product
Riotgames
Riot’s mission is to put players at the center of everything we do. We do this by continuing to create, evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Rune...
作为一名游戏设计师,你将负责设计、调整并优化玩家体验。你出色的分析能力、对玩家的洞察力以及创造力将共同打造游戏内外令人惊喜且具有吸引力的玩家体验。你将与跨学科团队合作,充分运用各种工具,持续迭代和优化以玩家为核心的设计,致力于让全球数百万玩家感到满意与喜爱。 在研发(R&D)团队中担任战斗游戏设计师,负责一个早期阶段的产品,你将参与揭示 Riot 下一款重点项目的方向。你将与其他设计师、...
The Product Management, Publishing discipline partners closely with product and publishing leaders to bring forward analyses, recommendations, solutions, products, and strategies that address complex ...
职位概述 作为 3D 动作设计师(Contractor),你将加入我们的美术团队,负责为游戏角色、生物或道具制作高质量的关键帧动画(Keyframe Animation)。 我们需要一位执行力强、基本功扎实的动画师。你不需要负责复杂的动捕数据清洗或底层的动画系统搭建,但你需要能独立承担一个角色或模块的动画量产工作,确保动画在引擎中表现流畅,并符合项目的艺术风格与玩法需求。 你将与玩法策划、技术...
拳头上海的游戏研发部门,秉持着“用户体验优先”的设计理念,把玩家的的梦想和反馈视作第一目标,凝聚团队力量,进行游戏研发。我们的团队专家有着不同的背景,但都富有经验、乐于分享,致力于合作出富有活力的新游戏。 我们正在寻找一位对游戏充满热情的动画师,具备玩家同理心和研发责任心,认真对待玩家的声音,为Riot的新游戏注入活力。您将与团队紧密合作,通过动画的方式把我们的英雄和世界观呈现给我们的新老玩家,...
Data Input Specialist
Confidential
Come and make ripples of positive impact with us. At our companies, we believe our positive actions in one area connect to other areas, and make a difference for each other, our clients, our professi...
Responsibilities • Design and develop the NPU Management Interface (MI) firmware/software enabling communication between Host/BMC and NPU devices • Implement and maintain MCTP, PLDM, and custom MI c...
Location Nuremberg, Germany Job type Full-Time / Part-Time Work mode Hybrid Job level Professional Job ID ERGO02444 Company ERGO Direkt Employment type Regular Area of expertise Informa...
Senior Software Engineer Input Management SmartFIX
Confidential
Beschreibung Die Rolle vereint technische Tiefe, präzises Prozessverständnis und konzeptionelles Arbeiten zur Weiterentwicklung einer SmartFIX-basierten Input-Management-Plattform. Im Fokus steht ei...