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Pangyo permanent
GraphicsCompute ShadersPerformanceAIAutomationEngine SystemsGame DevelopmentWorkflow OptimizationArtCharacterAnimationEngine

블루홀스튜디오는 MMORPG의 새로운 장을 연 게임 제작 스튜디오로서, 전 세계 이용자들에게 재미와 감동을 주는 것을 목표로 합니다. 게임업계는 점점 더 빠르게 변화하면서 세계 모든 이용자들이 공감할 수 있는 재미와 감동을 주기 위해 끊임없이 발전하고 있습니다. 이제 개인의 힘만으로 그 속도를 따라 잡는 데는 한계가 있습니다. 따라서, KRAFTON 내 인...

April 7, 2026 View Details
Montréal, QC, Canada permanent
Unreal EngineMayaMotionbuilderPerformance CaptureCharacter AnimationReal-time RenderingGPU OptimizationCollaborationCommunicationCinematic Experience

Playhybrid helps brands break through the media clutter and create authentic and lasting emotional connections with customers through Extended Reality (XR) experiences that drive engagement. Our creat...

April 18, 2022 View Details
Los Angeles, USA permanent
Game DevelopmentTeam CollaborationEngineering PartnershipsPipeline DevelopmentRiggingShader DevelopmentPerformance OptimizationProduct StrategyTechnical Art Direction

As a Technical Art Director, you will lead and define the technical art needs across all of the different creative and technical teams on a game product. You will partner with the Creative Director to...

April 3, 2026 View Details
Beijing, , China permanent
Real-time RenderingMaterialsShadersVisual EffectsCredentialing PipelinesDCC ToolsProcedural Content GenerationCollaboration

At Canva’s Design Experience supergroup, we’re on a mission to build powerful yet simple tools that empower anyone to design anything. Within the Video group, we focus on creating seamless, intuitive,...

April 2, 2026 View Details
Los Angeles, USA permanent
PipelineWorkflowTechnical StrategyContent CreationToolsProcessesPipelinesPerformanceEngineeringTechnical LeadershipInnovation

The Technical Art Director is responsible for ensuring our content creation ecosystem is efficient, scalable and built to support both creative excellence and production realities. As part of the Tech...

April 2, 2026 View Details
Gateshead, England, United Kingdom (Coatsink Ltd.) permanent
C# programmingUnityUnreal EngineShader developmentDebuggingProfilingOptimization3D Art PipelinesArtistic InsightCustom Tools

About Coatsink Coatsink is a multi-award-winning video game developer, recognised for its expertise in creating polished indie titles across all formats, including VR. Incorporated in 2012, Coatsink ...

April 2, 2026 View Details
Montreal, QC, Canada permanent
Procedural Content GenerationHoudiniUnreal EngineMaterialsShadersData-Driven SystemsPerformance OptimizationReal-Time RenderingProblem-SolvingCollaboration

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse persp...

April 1, 2026 View Details

Technical Artist

Ubisoft2

Montreal, QC, Canada permanent
Procedural Content GenerationHoudiniUnreal EngineMaterialsShadersData-Driven SystemsPerformance OptimizationProblem SolvingCollaborationCommunication

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse persp...

March 31, 2026 View Details
Remote, Ontario, Canada (CAN-Remote) Remote permanent
Game DevelopmentUnityAIAI-driven WorkflowsLLM-based Analysis3D Image Blending3D ModelingReal-time PerformanceArt ProductionC#Prototyping

The opportunity At Unity, we’re shaping the future of real-time 3D by applying AI to revolutionize how games are created and experienced. From intelligent authoring tools to new ways of interacting wi...

March 31, 2026 View Details
Montreal, Canada (CAN-Remote) permanent
Game DevelopmentUnityAI IntegrationWorkflow DesignPipeline DevelopmentReal-time Rendering3D Asset Creation3D ModelingTexture MappingRiggingAnimationLighting

L’opportunité Chez Unity, nous façonnons l’avenir de la 3D en temps réel en appliquant l’IA pour révolutionner la façon dont les jeux sont créés et vécus. Des outils de création intelligents aux nouve...

March 31, 2026 View Details
China Remote permanent
3D Content CreationGeometryUV MappingRenderingPythonC++Pipeline OptimizationConduct basic statistical evaluationsGenAICollaboration

Who We Are At Meshy, we believe 3D creation should be boundless and accessible. Our mission statement is simple: unleash creativity. We built a full pipeline for 3D content ranging from text/image to...

March 31, 2026 View Details
Warszawa, Województwo mazowieckie, Poland permanent
Artistic DirectionQuality AssuranceShader DevelopmentTexture CreationModelingProduction ManagementWorkflow OptimizationTechnological ResearchCollaborationCommunication

*The role is open to candidates only from the game industry who are based in Europe. People Can Fly is one of the leading independent AAA game development studios. Our international team consist...

March 18, 2026 View Details
Montreal, QC, Canada permanent
NiagaraMaterialsShadersPerformance_OptimizationCollaborationOwnershipCommunicationTechnical_ArtistUnreal_EngineReal_Time_Games

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse persp...

March 30, 2026 View Details
Montréal, QC, Canada Remote permanent
Unreal EngineGame DevelopmentCross-Platform DevelopmentVRProject ManagementCollaborationProblem SolvingTechnical ExpertiseCreative LeadershipIndustry Trends

People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos burea...

February 10, 2026 View Details
Winston-Salem, NC, United States Remote permanent
Unreal Engine 4ShadersLightingOptimizationVisual EffectsGitCommunicationEnglish FluencyParticles

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were mo...

March 4, 2022 View Details
Warsaw, Masovian Voivodeship, Poland permanent
LeadershipMentoringUnreal Engine 5Shader DevelopmentDCC SoftwareTool CreationProblem SolvingCommunication Skills

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our Y...

March 27, 2026 View Details
ES - Barcelona, Spain (Barcelona) Hybrid permanent
Unity2D Visual DesignMobile gamesRepository managementOptimizationsPipeline creationEnglish

Scopely is looking for a Technical Artist to serve on and elevate our new casual game, Monopoly GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and want to inspir...

March 26, 2026 View Details

Sr. Technical Artist

Fortisgames

Remote - Brazil (Remote - Spain) Remote permanent
Technical ArtAsset CreationRigging SystemsShader DevelopmentPipeline OptimizationCollaborationPerformance OptimizationDocumentationMentorshipTeamwork

Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their comm...

March 25, 2026 View Details
Buenos Aires, Buenos Aires, Argentina Remote permanent
Unreal EngineShader DevelopmentPerformance OptimizationDebuggingDocumentationTeam CollaborationProject ManagementHLSL3D MathVFX Optimization

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertise in the areas of art, animation, cybersec...

March 24, 2026 View Details
Vancouver, BC, Canada Remote permanent
AnimationModelingTexturingShadersFXProduction ToolsAsset ManagementVersion ControlReal-time Content DevelopmentGame Art PipelinesProprietary Game Engines

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide...

March 24, 2026 View Details
Warszawa, Mazowieckie, Poland permanent
UE5ShadersBlueprintsDocumentationOptimizationProblem-SolvingPBRPost-processingGame Development PipelinesInterpreting BlueprintsWorkflow ToolingUE Materials

We are looking for a Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886. You will work closely with artists and programmers, build shaders and too...

March 24, 2026 View Details
Montréal, QC, Canada Remote permanent
Unreal EngineGame DevelopmentCollaborationVRProject ManagementCross-Platform DevelopmentIndustry ExpertiseInnovationTeam Collaboration

People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos burea...

February 2, 2026 View Details

Technical Artist

SigmaSoftware2

Kyiv, Kyiv city, Ukraine Remote permanent
Game Engine ImplementationCross-Platform OptimizationProject EstimationTechnical DocumentationUser DocumentationBest PracticesQuality CriteriaStatus UpdatesProcess ImprovementTrainingArtistic AssetsConference Calls

Join our team to push the boundaries of web-based game development in the gambling domain. We create high-end visual experiences where cutting-edge graphics, seamless animations, and rock-solid perfor...

March 19, 2026 View Details
Ukraine Remote permanent
UnityShadersParticle SystemsLightingScene OptimizationArtistic SkillsWorkflow ImprovementProblem SolvingCustom Shaders

Founded in 2012, N-iX Game is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 100+ profes...

March 17, 2026 View Details
Montreal (Montréal) Hybrid permanent
Technical SkillsArtistic SkillsPipeline DevelopmentTool CreationPerformance OptimizationShader DevelopmentCross-Functional CollaborationTechnical CommunicationAsset Validation

** MUST BE LEGALLY ABLE TO WORK IN CANADA AND BE BASED IN THE PROVINCE OF QUEBEC ** English below. À propos de KRAFTON Montréal : Nous sommes un studio de développement de jeux de premier plan comp...

March 16, 2026 View Details

Lead Technical Artist

Cloudchamberen

Montréal, Quebec, Canada (Montréal, Quebec, Canada, Novato, California) Hybrid permanent
Unreal EngineAAA Project ExperienceTechnical LeadershipPipeline DesignPerformance OptimizationTeam ManagementCommunicationProblem SolvingMentoring

As a Lead Technical Artist at Cloud Chamber you will join our talented development team to help shape the technical foundations of our artistic vision. You will be responsible for leading a dedicated ...

March 16, 2026 View Details

Lead Technical Artist

Cloudchamberen

Novato, California, United States (Montréal, Quebec, Canada, Novato, California) Hybrid permanent
Unreal EngineAAA Game DevelopmentTechnical LeadershipPerformance OptimizationTeam ManagementTechnical StandardsProblem SolvingCommunicationArt Pipeline

As a Lead Technical Artist at Cloud Chamber you will join our talented development team to help shape the technical foundations of our artistic vision. You will be responsible for leading a dedicated ...

March 16, 2026 View Details
Montréal, Quebec, Canada (Montréal, Quebec, Canada, Novato, California) permanent
Unreal EngineAAA Game DevelopmentTechnical LeadershipPipeline OptimizationPerformance AnalysisTeam MentorshipTechnical StandardsProblem SolvingCross-Functional CommunicationArtistic Translation

As a Lead Technical Artist at Cloud Chamber you will join our talented development team to help shape the technical foundations of our artistic vision. You will be responsible for leading a dedicated ...

March 16, 2026 View Details
Novato, California, United States (Montréal, Quebec, Canada, Novato, California) permanent
Game DevelopmentUnreal Engine 5Technical LeadershipPipeline DesignPerformance OptimizationMentorshipTechnical StandardsProblem SolvingCommunicationAAA Project Experience

As a Lead Technical Artist at Cloud Chamber you will join our talented development team to help shape the technical foundations of our artistic vision. You will be responsible for leading a dedicated ...

March 16, 2026 View Details
Montréal, QC, Canada Remote permanent
Unreal EngineGame DevelopmentCross-Platform DevelopmentVR DevelopmentProject ManagementCollaborationProblem SolvingCreative DesignTechnical ExpertiseIndustry Best Practices

People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos burea...

September 17, 2025 View Details
Sydney, Australia permanent
LeadershipTeam ManagementRenderingLightingPerformance OptimizationPipeline DevelopmentCollaborationCommunicationBest PracticesAsset Pipeline

At Riot, we believe in putting players first. Our Sydney-based team is partnering globally to build next-generation features and technology on an exciting Unpublished R&D Title. The team focuses o...

March 15, 2026 View Details
Warsaw, Masovian Voivodeship, Poland Hybrid permanent
ArtShader DevelopmentUnreal EngineC++ ProgrammingRendering SystemsPerformance ProfilingPipeline OptimizationCollaborationMentoring

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our&#...

March 12, 2026 View Details
Warsaw, Masovian Voivodeship, Poland permanent
CollaborationShader DevelopmentUnreal EngineC++Problem SolvingPerformance OptimizationMentorshipCommunicationPortfolioTechnical Art Culture

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our&#...

March 12, 2026 View Details
Boston, MA, United States Remote permanent
GraphicsReal-time renderingUnreal Engine 5Shader DevelopmentHLSLGPU OptimizationPerformance TuningTechnical ArtProblem SolvingCommunication

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our&#...

February 16, 2026 View Details
Warsaw, Masovian Voivodeship, Poland permanent
Unreal Engine 5Shader DevelopmentC++Performance OptimizationPipeline DevelopmentTeam MentorshipSubstance PainterHLSLMaterial EditorRendering Knowledge

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our&#...

March 2, 2026 View Details

Technical Artist, VFX

CDPROJEKTRED

Warsaw, Masovian Voivodeship, Poland permanent
Unreal EngineShader DevelopmentC++PythonProblem SolvingCollaborationCommunicationPerformance OptimizationMentorshipGame Development

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our&#...

March 2, 2026 View Details
Warsaw, Masovian Voivodeship, Poland Hybrid permanent
ArtRenderingShadersPBR PipelineUnreal EngineHLSLGLSLCommunicationMentoringProblem-Solving

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our Y...

March 2, 2026 View Details
Warsaw, Masovian Voivodeship, Poland Hybrid permanent
Real-time GraphicsRenderingShadingUnreal EngineHLSLGLSLArtistryMentorshipTechnical ChallengePhysical-based LightingPBR PipelineComputer Graphics Development

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our&#...

March 2, 2026 View Details
Saint-Mandé, IDF, France permanent
Production PipelineTool DevelopmentAsset ManagementProcess OptimizationCollaborationProblem SolvingBrand Passion

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse pers...

February 19, 2026 View Details
Annecy, Auvergne-Rhône-Alpes, France permanent
Technical ArtProblem SolvingPerformance OptimizationAsset DevelopmentRoadmap DevelopmentRisk ManagementTrend AnalysisTeam LeadershipCommunicationProcess Improvement

Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables, de Assassin’s Creed à Rainbow Six en p...

March 10, 2026 View Details
Annecy, Auvergne-Rhône-Alpes, France permanent
Technical ArtPerformance OptimizationWorkflow3D ModelingAsset DevelopmentRenderingPerformanceOptimizationSolution RoadmapRisk Management

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse persp...

March 10, 2026 View Details
AUS - Brisbane, Australia permanent
Technical ArtUnreal EngineMayaBlenderSubstancePythonC#Performance OptimizationPipeline DevelopmentCollaboration

Senior Technical Artist Company: The Boeing Company Boeing Australia is seeking to recruit a Senior/ Technical Artist – Commercial Pilot Training to be based in a hybrid capacity in Brisbane. Boei...

March 10, 2026 View Details

Technical Artist

Sperasoft

Yerevan, Yerevan, Armenia permanent
CollaborationAsset ManagementShader DevelopmentAsset OptimizationBug FixingDocumentation PreparationUnreal EngineBlueprintsProgrammingShader WritingArt Tools ProductionSelf-motivation

Responsibilities: • Working in collaboration with both engineers and artists to assist, enhance and streamline asset production • Creating tools for asset management within the engine • Creating new ...

March 9, 2026 View Details

Technical Artist

Sperasoft

Warsaw, Masovian Voivodeship, Poland permanent
CollaborationAsset ManagementShader DevelopmentAsset OptimizationBug FixingDocumentationProgramming KnowledgeTeamworkShader WritingArt Tools Production

Responsibilities: • Working in collaboration with both engineers and artists to assist, enhance and streamline asset production • Creating tools for asset management within the engine • Creating new ...

March 9, 2026 View Details

Technical Artist

Sperasoft

Belgrade, City of Belgrade, Serbia permanent
CollaborationTool DevelopmentShader CreationAsset OptimizationBug FixingDocumentationEnglish ProficiencySelf-MotivationProblem-SolvingTeamwork

Responsibilities: • Working in collaboration with both engineers and artists to assist, enhance and streamline asset production • Creating tools for asset management within the engine • Creating new ...

March 9, 2026 View Details
Tel Aviv, Tel Aviv District, Israel Remote permanent
UnityTechnical ArtistVisual AssetsAnimationsParticle EffectsMaterialsPrefabsHigh-Performance ShadersPerformance OptimizationsUnity Systems

Whalo Games is a mobile gaming company based in Tel Aviv. We develop top of the line mobile games that our players will enjoy for years. We combine creativity, data, and technology to build social ga...

March 9, 2026 View Details
Belgrade (Belgrade Office) Hybrid permanent
3D ModelingPhysical Data ModelingMayaPhotoshopSubstance PainterVersion ControlHigh-Performance Pipeline ConstructionEnglish ProficiencyProgramming

Job Overview Our Technical Art Team at Wargaming Belgrade is responsible for the creation and integration of various 3D content into the engine for World of Warships: Legends. We participate in the d...

March 6, 2026 View Details
California, United States (Novato, California) Remote permanent
Autodesk MayaHuman AnatomyPythonVirtual OptimizationTopologyProblem SolvingPerforceJoint PlacementMaya Python API

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sk...

March 5, 2026 View Details
Los Angeles, USA permanent
Technical ArtPipeline DevelopmentModern Software Engineering ToolsProblem SolvingWorkflow OptimizationAsset ProductionAI IntegrationCollaborationDocumentationBest Practices

As part of the Technical Art Team, you will lay the pipelines and foundation to support our content and development goals to deliver the game to players. You will employ your expert-level knowledge of...

March 4, 2026 View Details
Los Angeles, USA Remote permanent
Technical ArtArt ProductionEnd-to-End Pipeline DevelopmentGame EnginesUnreal Engine3D ToolsRiggingPythonC++Version ControlAsset Validation

As a Technical Artist focused on Tools/Pipeline, you’ll employ your expert-level knowledge of 3D tools and problem-solving skills to build tools, maintain pipelines and provide technical support for a...

March 4, 2026 View Details