3D Level Artist (Disney Dreamlight Valley)
Gameloft
Posted: April 29, 2026
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Quick Summary
Join the team and help shape immersive 3D worlds inspired by Disney & Pixar universes as a 3D Level Artist, working with a cross-platform life-sim adventure game. Detail-oriented with a strong artistic eye, comfortable working independently and in a team, and open to feedback and iteration. Strong communication skills and ability to balance artistic vision with technical performance are key to success.
Required Skills
Job Description
Join the team behind Disney Dreamlight Valley,  a cross-platform life-sim adventure game, and help create immersive, stylized 3D worlds inspired by iconic Disney & Pixar universes.
You’ll play a key role in shaping environments that players explore every day, balancing strong artistic vision with technical performance.
YOUR PLAYER PROFILE
• Detail-oriented with a strong artistic eye
• Proactive and solution-driven
• Comfortable working both independently and in a team
• Open to feedback and able to iterate quickly
• Strong communication skills
LEVELING UP (WHAT SUCCESS LOOKS LIKE)
• Delivering high-quality, stylized environments aligned with art direction
• Creating optimized assets that perform across platforms
• Building environments that are both visually appealing and gameplay-friendly
• Contributing to a collaborative and efficient production pipeline
• Taking ownership of your work and continuously improving
YOUR TOOLKIT
In-Engine & Level Art
• Strong understanding of artistic composition (storytelling, mood, appeal)
• Ability to create clear, readable environments that support gameplay and navigation
• Solid technical knowledge of real-time environments, including: Collision, NavMesh, Draw Calls, Line of Sight, Vertex painting, foliage painting, terrain editing, Day/Night cycle implementation
• Good understanding of lighting principles and their impact on mood and readability
• Ability to collaborate effectively with Level Design and understand gameplay needs
3D Asset Creation
• Mastery of trimsheet workflows
• Experience with modular kit creation (architecture, cliffs, environment systems)
• Solid knowledge of 3D props modeling
• Experience with one of: 3ds Max / Maya / Blender
• Knowledge of Substance 3D, Photoshop, and ZBrush
• Experience working in Unity
• Understanding of optimization for real-time environments
• Experience with modular workflows and asset pipelines
YOUR REWARDS
• Possibility to work remotely in a global product company with talented people
• Competitive salary based on your experience and skills
• 21 days of paid vacation, 5 paid sick days, plus national holidays
• Medical insurance and access to a psychologist
• Parental leave support
• Access to internal learning platform (courses, trainings, certifications)
• Employee Referral Program with attractive bonuses
• Full technical support and equipment provided
YOUR QUEST PATH (RECRUITMENT PROCESS)
• Portfolio review, experience review
• Recruiter interview
• Technical / Hiring Manager interview
• Final interview in English
READY TO HIT START?
Send us your CV and portfolio, we’d love to see your worlds.