3D Hard-surface Artist (Stylization)
Sperasoft
Posted: February 6, 2026
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Quick Summary
We are looking for a talented 3D props Artist to join our team on a high-energy, stylized AAA+ project, where we're crafting a hyper-stylized world with clear silhouettes, punchy colors, exaggerated proportions, and animations. The ideal candidate should have experience in creating stylized assets for games, with a focus on cartoonish charm and performance optimization. The successful candidate will be responsible for creating weapons and other props with a strong visual identity.
Required Skills
Job Description
In Sperasoft we are looking for a talented 3D props Artist to join us on AAA+ stylized project. On the project we’re crafting a high-energy, hyper-stylized world where every asset pops with:
- Clear, readable silhouettes
- Punchy colors & high contrast – No gritty realism here—just expressive, cartoonish charm
- Exaggerated proportions & animations – Melee weapons and everything that might be a weapon
- Optimized for performance – Striking visuals that stay lightweight
If you’re passionate about stylized games, you know how to create great quality weapons – we would like to hear from you!
Responsibilities:
• Develop, maintain, and create both: high polygonal models and real-time game assets (mainly hard-surface) matching (or exceeding) project and studio standards
• Work with Lead Artists to ensure timely completion of game assets
• Communicate regularly with the Lead Artist regarding the status of current tasks
• Obtain Lead Artists guidance and approval as required to advance tasks
• Continue to refine artistic abilities and learn new software packages and / or in-house tools
• Contribute to the team-oriented environment
Requirements:
• 2+ years of working experience as a 3D Props Artist
• Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
• Ability to create interesting, detailed and visually appealing props
• Be proficient with the software packages and tools of the games industry
• Experience with Unreal Engine
• Excellent understanding of form, shape, structure and silhouette with regard to modeling
• Experience with managing polygon count and texture budgets
• Sculpting skills
• Ability to receive constructive feedback
• Self-motivation, good communication skills, and a great team-player attitude
• Good English communication and writing skills
Benefits:
• Working with an international team of world-class professionals on exciting and challenging projects
• Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
• Medical Care package
• Breakfasts, snacks and fruits available during the day, tea and coffee machines
• Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others
Role Information: EN
Studio: Sperasoft
Location: Asia, Armenia, Yerevan
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: On-site