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3D Generalist

Blackbirdinteractive

Vancouver, BC, Canada Remote permanent

Posted: January 6, 2026

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Quick Summary

3D Generalist with experience in levels and characters, working on a wide range of projects across multiple genres.

Job Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is looking for a 3D Generalist with experience in levels and characters to join our smaller team. You'll model and texture assets, including environment art, level kit, props and a few characters for an exciting Survival Horror Game. If you like working on grounded, realistic environments in a gritty, story-driven interactive experience, this is the position for you!

We’re looking for someone with at least 3 years video game Art Production experience for this role.


Responsibilities:
• Create 3D models, materials and textures to match creative direction, and design work.
• Work closely with the Creative team to keep scale, form details, and art quality consistent across all asset work.
• Work with the whole development team to produce assets that fit within a fully flowing and playable level.
• Adapt work methods to the project pipeline and meet technical constraints (including housekeeping and naming conventions).
• Stay up to date on best practices in the video game industry, work to integrate them into the project.
• Work on tasks with clear direction, with and without supervision.
• Ability to maintain strong communication with the rest of the work group.


Requirements:
• Thorough knowledge and proficiency with Maya.
• Experience and proficiency with Unreal Engine
• Experience with art asset creation and implementation.
• Experience and proven skillset with a PBR Material Pipeline.
• Knowledge of Substance Painter/Designer.
• Proven capability to work on multidisciplinary project teams and is able to handle changing priorities throughout a product life cycle.
• Excellent communication and presentation skills, as well as a proven track record working with a team.


Nice-to-haves:
• Experience with a broad range of modern game engines
• A passion for Horror games and Action Adventure games
• Demonstrated passion for entertainment products/media (i.e. comics, movies, novels, etc.)
**To be considered for this position please submit your portfolio of recent work along with your resume **

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