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2D Game Artist - Midcore Unit

Voodoo

Paris, Île-de-France, France Remote permanent

Posted: April 24, 2026

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Quick Summary

2-3 sentence summary of what the job involves and key requirements

Job Description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Paris-based, with relocation support available.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become. 

In this role, you'll work across our midcore game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your work will be central to delivering that.

You'll have the opportunity to contribute directly to the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.

Role

• Support the Art director in the ideation and execution of the game’s vision.

• Design and implement a high-quality, scalable UI from concept to final integration in Unity.

• Develop and optimize UX flows of new and existing features.

• Create and maintain a comprehensive UI Style Bible and reusable component libraries.

• Create high-quality  2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.

• Setup, integrate, and animate UI scenes in Unity.

• Work with Game Designers to ensure UI supports gameplay and accessibility goals.

• Iterate quickly based on team feedback and live user data.

• Propose creative ideas to boost player engagement and improve the user experience.

Profile

• Experience as a UI/UX Artist on shipped mobile games.

• Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.

• Excellent 2D design skills, with a keen eye for visual hierarchy, composition, and readability.

• Experience with A/B testing interfaces or working with LiveOps features.

• A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.

• Ability to design, document and execute a consistent UI visual language.

• Experience collaborating with cross-functional remote teams.

• Fluent in English.

Benefits

• Competitive salary

• Premium healthcare (SideCare) for you and your family 100% borne by Voodoo

• Swile Lunch voucher

• Gymlib (100% borne by Voodoo)

• Wellness activities in our Paris office

• Child daycare facilities (Les Petits Chaperons rouges)

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